Friday, June 21, 2013

The Night Of The Bad Judgement Calls.

SAW II (2005)
I know how this works. One good horror movie always breeds a shitty horror movie sequel. It's horror movie law. So after thoroughly enjoying Saw (2004), I didn't go into Saw II expecting anything particularly awe-inspiring. However, it does say something about Hollywood's sewage system when Saw, the based-on-a-student-film with a then no-name director and writer, is a solid horror classic and Saw II is just...well. Something that floated up from the depths of the swamp, right next to the Mob Boss Tony's last hit. 

But, like I said, I expected it, and when you know a movie's going to be bad, you generally have a lot more patience for it. So I sat back, let it run its course, and tried not to ask too many questions like: 

  • Why don't they pull the antidote off the dead guy's body? 
  • Why do the hackers take an hour and a half to show up? 
  • Why do they have two inept cops working the case, one of which is very emotionally compromised? 
  • Why are all the people in the death-house insanely stubborn? 
  • I mean, really stubborn?
  • As in: not making any sort of logical decisions at all?

I have to hand it to the detective's son stuck in the room full of poisonous gas with about five other people: at least he didn't do shit. I mean, if poison is seeping into your lungs, I think the smartest thing to do would be to sit still, keep your mouth shut, and try not to breath. Right? So while he was pretty much a pointless pawn character, he was the only one I really had any respect for because he didn't breath like Brainy. How about that? I don't expect a lot of logic from horror movie characters, but it's nice when at least one of them has some sort of method to their madness.

The only thing that gave this movie any sort of street cred was the ending. While it was predictable, I did make an uncontrollable happy-noise when I saw a familiar set, so that was enjoyable. Other than that, I'm slowly (but surely) making my way through this franchise (so if I see spoilers, I might have to don my pig-mask). Saw III review coming soon!

Tuesday, June 11, 2013

Making Zombies Roll In Their Graves.

There is nothing worse than watching a movie with a truly great concept fall on its ass. It's a little like a getting box of rich, German chocolates only to find that they're covered in homeless man piss. It's not only disappointing; it's offensive. Because now that idea is done and can never be undone and maybe, maybe in ten years if anyone cares enough they'll redo it and try to re-salvage it, but chances are, it's already left such a bitter, acidic taste in everyone's mouth that they really don't want to touch it again. 

Such is the tragedy of Warm Bodies. I loved the concept. Really, I thought the idea of getting inside a zombie's head and watching them come back to life was very clever. And, for what it's worth, the first five minutes of the film delivered on that promise. We got to see him complaining about moving so slow and we got to see him grunting out conversations with his "friend." Everything was moving smoothly...until the movie actually started. I don't know; maybe something got lost in translation in the book-to-movie adaptation. Maybe someone just fell asleep at the wheel. Whatever happened, the movie moved far too fast, couldn't seem to focus on one plot, and didn't give us any real reason to care about the main characters.

To be perfectly honest, the only reason I hung in there was for "M," the zombie friend portrayed by Rob Corddry. His transition, at least, made a little sense and was enjoyable to watch. Other than that, the rest was just some lukewarm Shakespeare retelling with terrible CGI. I don't know why I thought this was a good idea; time to rewatch Shaun of the Dead (2004).